REVscene Automotive Forum

REVscene Automotive Forum (https://www.revscene.net/forums/)
-   Gaming, Computer Tech & Electronics (https://www.revscene.net/forums/gaming-computer-tech-electronics_32/)
-   -   Project CARS (https://www.revscene.net/forums/686056-project-cars.html)

twitchyzero 07-08-2013 05:14 PM

Project CARS
 
crowd-sourcing/assisted PC-centric racing simulator:fuckyea::sweetjesus:
developed by Slighty Mad Studios (NFS Shift/GTR)


Quote:

While the game is being built for the "hardcore" simulator enthusiast, the game will also target fans of Gran Turismo and Forza Motorsport through the use of driver aids and input filtering methods. Despite using the same Madness engine used in the Need for Speed Shift titles, there are no traces of 'floaty' handling or 'input lag', which were a common source of frustration in the simulation community. More processing power available in modern computers allows a new dynamic tire model named "SETA" to be used in Project CARS, instead of using a steady-state model based on lookup tables as used in previous generation simulations.

In addition to community feedback, Slightly Mad Studios have acquired the services of Ben Collins,[5] racing driver and Top Gear's former "Stig", and Nicolas Hamilton,[6] Clio Cup racing driver and younger brother to Formula 1 star Lewis Hamilton, in order to better develop a realistic simulation.
screens from NeoGAF

yogenfruz 07-08-2013 05:37 PM

Been waiting for this since one of its initial announcements.. Gonna be so gorgeous.
Posted via RS Mobile

twitchyzero 08-17-2013 08:39 PM

shifting animation needs work but motherofgod.jpg at that turbo spool



All times are GMT -8. The time now is 07:21 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
SEO by vBSEO ©2011, Crawlability, Inc.
Revscene.net cannot be held accountable for the actions of its members nor does the opinions of the members represent that of Revscene.net