twitchyzero
07-08-2013, 05:14 PM
crowd-sourcing/assisted PC-centric racing simulator:fuckyea::sweetjesus:
developed by Slighty Mad Studios (NFS Shift/GTR)
Project C.A.R.S. trailer - Speed and Sound - YouTube
While the game is being built for the "hardcore" simulator enthusiast, the game will also target fans of Gran Turismo and Forza Motorsport through the use of driver aids and input filtering methods. Despite using the same Madness engine used in the Need for Speed Shift titles, there are no traces of 'floaty' handling or 'input lag', which were a common source of frustration in the simulation community. More processing power available in modern computers allows a new dynamic tire model named "SETA" to be used in Project CARS, instead of using a steady-state model based on lookup tables as used in previous generation simulations.
In addition to community feedback, Slightly Mad Studios have acquired the services of Ben Collins,[5] racing driver and Top Gear's former "Stig", and Nicolas Hamilton,[6] Clio Cup racing driver and younger brother to Formula 1 star Lewis Hamilton, in order to better develop a realistic simulation.
screens from NeoGAF
http://farm9.staticflickr.com/8145/7517545542_9b9c3a1764_o.jpg
http://www.wmdportal.com/wp-content/uploads/2013/05/078.jpg
http://i.picpar.com/ba97cd1216d20bcc9b09ff1fe35c70990eb617e2.png
http://cloud-2.steampowered.com/ugc/903240406555518027/6DE8118F617C4F996934A37DA15AAE6B5699EF52/
http://www.bloculus.de/wp-content/uploads/2013/05/project-cars-cockpit.jpg
developed by Slighty Mad Studios (NFS Shift/GTR)
Project C.A.R.S. trailer - Speed and Sound - YouTube
While the game is being built for the "hardcore" simulator enthusiast, the game will also target fans of Gran Turismo and Forza Motorsport through the use of driver aids and input filtering methods. Despite using the same Madness engine used in the Need for Speed Shift titles, there are no traces of 'floaty' handling or 'input lag', which were a common source of frustration in the simulation community. More processing power available in modern computers allows a new dynamic tire model named "SETA" to be used in Project CARS, instead of using a steady-state model based on lookup tables as used in previous generation simulations.
In addition to community feedback, Slightly Mad Studios have acquired the services of Ben Collins,[5] racing driver and Top Gear's former "Stig", and Nicolas Hamilton,[6] Clio Cup racing driver and younger brother to Formula 1 star Lewis Hamilton, in order to better develop a realistic simulation.
screens from NeoGAF
http://farm9.staticflickr.com/8145/7517545542_9b9c3a1764_o.jpg
http://www.wmdportal.com/wp-content/uploads/2013/05/078.jpg
http://i.picpar.com/ba97cd1216d20bcc9b09ff1fe35c70990eb617e2.png
http://cloud-2.steampowered.com/ugc/903240406555518027/6DE8118F617C4F996934A37DA15AAE6B5699EF52/
http://www.bloculus.de/wp-content/uploads/2013/05/project-cars-cockpit.jpg