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-   -   Gran Turismo PSP (https://www.revscene.net/forums/591031-gran-turismo-psp.html)

CP.AR 10-08-2009 11:18 AM

1 lap of Nurburgring while taking a shit! no other game can give me that.
IMO this game is incredibly boring without having friends that also have the game. Right now (and maybe RS should do this too), my friend has set up on FB a list of track times with different cars etc... It's quite a huge list but its fun and addictive trying to own other people's times...

rk604 10-10-2009 05:19 PM

^^^
Agreed...i only knew 1 friend who bought this game..got a lil boring so i returned my pspgo...

Game is pretty challenging, as the AI level, levels from D->C->B->A->S for each track...taking about 1 or 2 1st place finish in order to move on to the next level, giving each track about 6-8 play time in order to fully "master" it as you can say. 72 Tracks x 6-8 times = quite a bit of game time, considering that nurbugring itself is a minimum of 2 laps and about 7min per lap.

Captain_Picard...let me know about the group...definitely interested

SkinnyPupp 10-10-2009 07:40 PM

When I played Ad Hoc multiplayer, it felt like the game was in slow motion. Not only was the car slower (I think due to artificial handicapping), the controls were sluggish. It was NOT fun!

hk20000 10-10-2009 07:43 PM

^ turn off handicap. And play shuffle race that's da bomb.

DAMN FUN! LOL.

ilvtofu 10-10-2009 09:55 PM

Quote:

Originally Posted by hk20000 (Post 6620961)
cure for you!
in the car selection screen, click into the car, scroll down the screen until you find "driving physics" and change that from "standard" to "professional"

then get into NSX Type S zero and try to go over Laguna Seca without spinning out, now it feels totally different. :thumbsup:

I have been playing on professional all this time,
I just don't like how i can't feel when the car is going to understeer/oversteer, But then again the GT series has sort of always been like that IMO

Forza is a lot more communicative IMO and it's much easier to do powerslides and feathering the throttle.

CP.AR 10-12-2009 11:05 PM

Quote:

Originally Posted by ilvtofu (Post 6630079)
I have been playing on professional all this time,
I just don't like how i can't feel when the car is going to understeer/oversteer, But then again the GT series has sort of always been like that IMO

Forza is a lot more communicative IMO and it's much easier to do powerslides and feathering the throttle.

I actually find it quite easy to predict when it's going to slide/lose control... but on the PSP it's a pain to correct it since dosen't have pressure sensitive buttons... but play GT on the PS2/PS3 with the logitech wheel designed especially for it (or the G25 for that matter) and you will feel it actually sliding (you can just feel your tires losing grip :D) But again, PS fanboy working hard here... so biased opinion :haha::haha:


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