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Old 03-11-2010, 07:40 PM   #251
14 dolla balla aint got nothing on me!
 
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lol ^ after a bit into the game, you start to ignore the fact that her voice is so annoying, and enjoying that fact that shes hot..... especially when u reach a certain scene *wink*
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Old 03-11-2010, 07:52 PM   #252
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gah.. lighnting looks like a men why can't they make the lead character prettier
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Old 03-11-2010, 08:41 PM   #253
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chapter 9, with stats maxed out atm, spent 2 hours just grinding for CP
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Old 03-11-2010, 08:54 PM   #254
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I hated hope in the beginning too, whiny useless lil kid.. but he has one of the biggest character developments in the story, and he becomes very likeable later!
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Old 03-11-2010, 09:57 PM   #255
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THIS JUST IN!!!!!!!!!!!!



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Old 03-11-2010, 10:52 PM   #256
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mmm, that vanille cosplay is faptastic, but nothing beats this one










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Old 03-11-2010, 10:56 PM   #257
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for the treasure hunter trophy do i have to equip all the accessories/weapon in the game? or just own it?? coz i dismantled most of it already D:
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Old 03-12-2010, 08:04 AM   #258
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10hrs in, and this game is making me fall asleep
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Old 03-12-2010, 08:12 AM   #259
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10hrs in, and this game is making me fall asleep
Although I agree that this game is kind of stoic, the way it is setup is that you can keep playing and playing and it doesn't seem like 10 hours because there is always forward progression. At first I was turned off but I am beginning to see what the square enix guys were trying to accomplish. I think they saw the aging JRPG market and tried to bring it forward to more market for a more mainstream audience. I just think they lost some people in the process.
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Old 03-12-2010, 08:20 AM   #260
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i think maybe i just miss FF7 and FF8 too much, the way real RPG should be.

This one? during battle system i can play with my eyes closed, just auto attack everything makes me wonna sleep.

One path, just keeps going upwards....is....l i n e a r?

cant cast magic, summon shit.....

as well as the fact is each battle u start with full health...
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Old 03-12-2010, 08:43 AM   #261
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i think maybe i just miss FF7 and FF8 too much, the way real RPG should be.

This one? during battle system i can play with my eyes closed, just auto attack everything makes me wonna sleep.

One path, just keeps going upwards....is....l i n e a r?

cant cast magic, summon shit.....

as well as the fact is each battle u start with full health...
You can cast and summon shit, just later on in the game. I just use auto attack and focus on paradigm shifts when required. What you can also do is manually queue abilities as well (which you can set your default to abilities rather than auto in the menu). At first, i thought the battle system was really simplistic, but it was just putting you on training wheels and it slowly introduces you into the game play mechanic. Really, the battle system is less to do with attacks but how you shift your paradigm in relation to your attacks which is more important.

For example, for a boss fight I would set to an all out attack paradigm (which all the character jobs are set to full on attack mode) at the start to raise the stagger meter (think of this as meter you must increase in successive attacks in order to fatigue the monster).

Once the boss started to hit me with hard hitting attacks I would switch to a balance paradigm where one person attacks, another tanks (or draws damage) and one heals. While this allows my party to recover it slows the battle down and the stagger meter decreases.

When the party recovers, I switch back to full attack mode once more to bring back the stagger meter

It is this interplay between paradigms that allows for some degree of fexiblity and strategy that is often missing in RPGs which dictates actions of attack -> attack -> heal -> heal -> revive -> attack. Plus, add summons and TP actions and you've got a pretty dynamic gameplay that is fairly fast pace.

It is just that the developers take such a LONNNGG time for the player to finally open up all these functions within the game, turning people off for the initial portion of it.

This is all within 5 hours of gameplay mind you (I am only 5 hours in).
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Old 03-12-2010, 09:27 AM   #262
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for the treasure hunter trophy do i have to equip all the accessories/weapon in the game? or just own it?? coz i dismantled most of it already D:
own everything at least once, if it was in your inventory once, its all good
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Old 03-12-2010, 09:29 AM   #263
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about 21 hours in, battles are getting more intense
before its attack - heal - attack and so forth
but now I find myself using more of the support roles for the battles

and I finally upgraded 1 of lightning's weapons to the next tier, damn, I can see this taking a while to get the treasure hunter trophy
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Old 03-12-2010, 10:14 AM   #264
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You can cast and summon shit, just later on in the game. I just use auto attack and focus on paradigm shifts when required. What you can also do is manually queue abilities as well (which you can set your default to abilities rather than auto in the menu). At first, i thought the battle system was really simplistic, but it was just putting you on training wheels and it slowly introduces you into the game play mechanic. Really, the battle system is less to do with attacks but how you shift your paradigm in relation to your attacks which is more important.

For example, for a boss fight I would set to an all out attack paradigm (which all the character jobs are set to full on attack mode) at the start to raise the stagger meter (think of this as meter you must increase in successive attacks in order to fatigue the monster).

Once the boss started to hit me with hard hitting attacks I would switch to a balance paradigm where one person attacks, another tanks (or draws damage) and one heals. While this allows my party to recover it slows the battle down and the stagger meter decreases.

When the party recovers, I switch back to full attack mode once more to bring back the stagger meter

It is this interplay between paradigms that allows for some degree of fexiblity and strategy that is often missing in RPGs which dictates actions of attack -> attack -> heal -> heal -> revive -> attack. Plus, add summons and TP actions and you've got a pretty dynamic gameplay that is fairly fast pace.

It is just that the developers take such a LONNNGG time for the player to finally open up all these functions within the game, turning people off for the initial portion of it.

This is all within 5 hours of gameplay mind you (I am only 5 hours in).
im aware of tat , but i still find it.....shallow

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Old 03-12-2010, 10:15 AM   #265
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mmm, that vanille cosplay is faptastic, but nothing beats this one









tiffa is still the ultimate!!!!!
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Old 03-12-2010, 06:10 PM   #266
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There's no point of drawing comparisons with this game to FF7 and FF8. FFXIII is great in its own way.
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Old 03-12-2010, 06:18 PM   #267
(╯°□°)╯聽不到 ╮(°□°╮)
 
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I love the battle system
The fact that buffs play such a big role now make it even better in terms of thinking how to attack or setup a fight.

The speed of attacks and how to chain them up to build stagger is key to winning as well. I realized how great Snow is to have on the team.
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Old 03-12-2010, 08:52 PM   #268
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There's no point of drawing comparisons with this game to FF7 and FF8. FFXIII is great in its own way.
+1

or just go play FF7/FF8 again and stop complaining about FFXIII

I personally enjoy it quite a bit, the battle system is fun, and the fact that it's linear means that I don't have to worry about missing anything important, or spend hours just reading a guide.
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Old 03-12-2010, 09:19 PM   #269
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I think what they should do is do a remake of FF7 or FF8, like a vintage series kind of thing, like what they've done with Street Fighters. That would be awesome.
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Old 03-12-2010, 09:35 PM   #270
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I think what they should do is do a remake of FF7 or FF8, like a vintage series kind of thing, like what they've done with Street Fighters. That would be awesome.
Totally. That will be a must buy. Or maybe have a ff7-2. That would be epic win.
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Old 03-12-2010, 09:39 PM   #271
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im still mid chapter 3 ..
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Old 03-13-2010, 12:31 AM   #272
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what do u do with all the items you get? i don't understand it... the chips, fangs and crap.
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Old 03-13-2010, 12:36 AM   #273
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what do u do with all the items you get? i don't understand it... the chips, fangs and crap.
Notice how they have different levels? You use it to upgrade your weapons and accessories.
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Old 03-13-2010, 12:39 AM   #274
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Notice how they have different levels? You use it to upgrade your weapons and accessories.
i haven't noticed the levels on them yet.

right now the equipment is garbage, you really have to sacrifice a lot of something for another.
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Old 03-13-2010, 01:03 AM   #275
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I meant, the levels on the weapons and accessories.

yeah u need to sacrifice alot of items to upgrade, thats why they have an option for u to dismantle it to incorporate other items to make ur weapon stronger later on in the game..
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