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Old 09-30-2010, 10:59 PM   #651
14 dolla balla aint got nothing on me!
 
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haha thats what i said too! but they cost $18K each D: and weight 73kg
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Old 10-01-2010, 12:09 PM   #652
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21:50
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Old 10-02-2010, 02:19 AM   #653
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I don't know if its just me. But, I just got the GTX 460 about two weeks ago. Just now when i open up SC2 screen starts blinking. When I'm in a fastest game, screen just goes black with the cursor just showing up. It doesn't happen with other games though. I'm running at Ultra settings.
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Old 10-02-2010, 02:50 AM   #654
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Quote:
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http://www.youtube.com/watch?v=HoNmzWAaNFI

21:50
UHHH HUKKKAAAA HUKKA RINDAAAAAAA
This has to be the absolute most annoying SC commentator ever.
I couldn't even finish this.
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Old 10-02-2010, 11:05 AM   #655
14 dolla balla aint got nothing on me!
 
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^ haha thats day[9] for you xD
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Old 10-02-2010, 05:20 PM   #656
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Old 10-07-2010, 04:04 PM   #657
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Lol Zergs getting buffed and Terrans getting nerfed the next patch?

The balance changes in our next patch will primarily focus on improving the zerg.

Here are a few of the changes we currently have planned:

• We're increasing roach range. This will allow roaches to be more effective in large groups, giving the zerg more options in the mid to end game.

• Fungal Growth will now prevent Blink, which will give zerg a way to stop endlessly Blinking stalkers which can be very challenging to deal with in large numbers.

• The Barracks are going to require a Supply Depot, which will impact a lot of early terran reaper pushes.

• The reaper speed upgrade will require the Factory, which is meant to weaken a lot of the early terran reaper attacks that dominate so many matches, especially in team games.

• We're making a number of increases to the health of zerg buildings, which will make the very vulnerable zerg technology structures more resistant to raids. We don't expect these hit point changes to have a super significant impact on the game, but the current numbers felt way too low.

Source: http://us.battle.net/sc2/en/blog/882511
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Old 10-07-2010, 04:19 PM   #658
YOU CANT CUT BACK ON FUNDING! YOU WILL REGRET THIS
 
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i can understand killing off the reaper rush... but requiring a factory to do speed is just bs....
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Old 10-07-2010, 05:07 PM   #659
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• The Barracks are going to require a Supply Depot, which will impact a lot of early terran reaper pushes.

• The reaper speed upgrade will require the Factory, which is meant to weaken a lot of the early terran reaper attacks that dominate so many matches, especially in team games.



BULLSHIT!
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Old 10-07-2010, 05:18 PM   #660
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that is stupid with the barracks. I usually put down a barracks first when i see a CHEESE build coming..... now cannon rushes, proxy lots and 6 pool lings gonna be that much better
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Old 10-07-2010, 07:47 PM   #661
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ahahah 8 pool will be so sweet against toss and terran now
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Old 10-07-2010, 08:05 PM   #662
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now i might be more inclined to use roaches in the game.
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Old 10-07-2010, 09:15 PM   #663
14 dolla balla aint got nothing on me!
 
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lol. toss ftw.
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Old 10-07-2010, 09:25 PM   #664
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awesome. i play zerg all the time =]
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Old 10-09-2010, 02:19 AM   #665
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Quote:
Originally Posted by 604778 View Post
I don't know if its just me. But, I just got the GTX 460 about two weeks ago. Just now when i open up SC2 screen starts blinking. When I'm in a fastest game, screen just goes black with the cursor just showing up. It doesn't happen with other games though. I'm running at Ultra settings.
Hmm I just built a gtx 460 SC system... ionno what edition you have, but try downloading MSI afterburner and kombustor to OC and run stress tests on your graphic cards... My sc2 runs fine lag free anytime except some random ass crashes that are hurting my ratings lol

I'm running my 460SC @ 875MHz using 1.050V... Maybe you need to increase your voltage in your GTX 460? Also make sure u got the latest drivers... I think there's a pretty decent beta driver out 460.63 is what im using, make sure to do a clean install if u do need a new driver..
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Old 10-09-2010, 02:21 AM   #666
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Quote:
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Lol Zergs getting buffed and Terrans getting nerfed the next patch?

The balance changes in our next patch will primarily focus on improving the zerg.

Here are a few of the changes we currently have planned:

• We're increasing roach range. This will allow roaches to be more effective in large groups, giving the zerg more options in the mid to end game.

• Fungal Growth will now prevent Blink, which will give zerg a way to stop endlessly Blinking stalkers which can be very challenging to deal with in large numbers.

• The Barracks are going to require a Supply Depot, which will impact a lot of early terran reaper pushes.

• The reaper speed upgrade will require the Factory, which is meant to weaken a lot of the early terran reaper attacks that dominate so many matches, especially in team games.

• We're making a number of increases to the health of zerg buildings, which will make the very vulnerable zerg technology structures more resistant to raids. We don't expect these hit point changes to have a super significant impact on the game, but the current numbers felt way too low.

Source: http://us.battle.net/sc2/en/blog/882511
wow lol reaper rush is easily preventable with a good scout or two...

zergs do not need a buff and they are my main race =/ they gotta nerf queen larvae spawn bwahhahaa
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Old 10-09-2010, 01:22 PM   #667
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Quote:
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wow lol reaper rush is easily preventable with a good scout or two...

zergs do not need a buff and they are my main race =/ they gotta nerf queen larvae spawn bwahhahaa
+1 that the zergs don't need a buff.
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Old 10-09-2010, 01:28 PM   #668
14 dolla balla aint got nothing on me!
 
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they shouldnt even be nerfing reapers now since theyve already done it before.. what they really need to nerf is mules mining time... -_- 3 mules produce the same amount of minerals per minute as 28 probes...
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Old 10-11-2010, 06:01 AM   #669
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Quote:
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http://www.youtube.com/watch?v=HoNmzWAaNFI

21:50
UHHH HUKKKAAAA HUKKA RINDAAAAAAA
duuude i just found out about this guy from you hes fricken hilarious!! subscribed ty for the link

anyone else got some good strat commentators?

it's only been 4 days since i got the game but i seem to be doing pretty well figuring most things out on my own but i could definitely use some other sources of strats xD
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Old 10-11-2010, 09:04 AM   #670
They let me be a moderator. LOL
 
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I mainly watch Huskystarcraft and day9.
HDstarcraft and AhnarisStarcraft talk a little too soft for me, so I find myself falling asleep.

No, like actually falling asleep. I put on a HD starcraft video if I can't sleep and need to be bored to sleep. I'm not saying that they're bad commentators, it's just that slow monotone sounds make me fall asleep.
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Old 10-11-2010, 11:07 AM   #671
WOAH! i think Vtec just kicked in!
 
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terran in sc2 is so OP!! lol
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Old 10-11-2010, 01:09 PM   #672
14 dolla balla aint got nothing on me!
 
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duuude i just found out about this guy from you hes fricken hilarious!! subscribed ty for the link

anyone else got some good strat commentators?

it's only been 4 days since i got the game but i seem to be doing pretty well figuring most things out on my own but i could definitely use some other sources of strats xD

day9 streams live on TL with a bunch of other guys.
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Old 10-11-2010, 04:09 PM   #673
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me and some local frds are 1400 points in 3v3(top10 in US),
we are looking to start a 4v4 team. if any diamond player wants to join us give me a PM.
we usually play on weekend nights and communicate via skype.
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Old 10-11-2010, 05:54 PM   #674
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me and some local frds are 1400 points in 3v3(top10 in US),
we are looking to start a 4v4 team. if any diamond player wants to join us give me a PM.
we usually play on weekend nights and communicate via skype.
I can try out if you got the time,

I'm Plat/Plat/Diamond/Diamond (1/2/3/4s)

Regularly use skype with my buddies too. Let me know via PM
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Old 10-11-2010, 09:46 PM   #675
14 dolla balla aint got nothing on me!
 
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im in 4v4 diamond =]
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