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ssf4 is a better game than sf3. And I play alot of sf3. sf3 is so beginner unfriendly, and the people that play the game are the worst type of people.
I've been playing SF since it was first released in the arcade. The first time I saw it was at Lazer Illusions back in the day at Brentwood Mall, and the machine was at Battle 99. The following week, they had 8 SF2 machines lined up in a row. The only version of SF I have never played is the original SF with the 2 huge buttons, I've only played the 6 button one.
I never liked ST because of the supers. I felt it was so gimmicky, and IMO (and a lot of OG people) felt that's when SF went downhill.
The only reason why I play ST is because of crappy HD Remix. No one plays Turbo here, and IIRC only Japan had an online version release of Turbo
A2 was pretty good, but CC and Alpha Counters were too strong.
Vancouver's scene was built upon 3S. Beginner unfriendly is a bad excuse, because if players really wanted to get good at the game, they would get past the difficulty barrier and realize how good it is.
Shortcuts and special move execution is so low in SF4 that it is detrimental and doesn't reward execution and practice. Don't even get me started on the Ultra system.... getting heavily rewarded for being a poor player... seriously.
Even moreso with the CPS3 encryption battery factor, when the battery runs out, it kills itself.
Yeah its annoying. Theres some i've seen online with fresh batteries. But I think it's a dumb feature. To replace the battery on one officially costs like 300 dollars from capcom with shipping. I just put new batteries in my cps2 boards. Easy battery change/solder job.