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The other thing that annoys me is that all the retailers are too low on gold. I'm carrying around a bunch of shit because no one has any money left to buy it.
2 Words: Thieves Guild.
Basically all the Thieves Guild fences have several thousand gold, plus you can sell them stolen goods.
I would also love it, if for the next game, they made it so that the more weight you carry, the slower you move and fight, and the more strength & stamina you build as you lug around the items. And if you are light, you can jump higher and move faster.
And use the wheelbarrels to move around heavy goods instead of constant back and forth-ing.
Basically all the Thieves Guild fences have several thousand gold, plus you can sell them stolen goods.
Yah I just started the Thieves Guild.
Although i'm a bit torn.. I wanted to have a really virtuous character that strives to only do good. But the thieves guild is too good to pass up and there are no consequences that I know of for joining them...
Although i'm a bit torn.. I wanted to have a really virtuous character that strives to only do good. But the thieves guild is too good to pass up and there are no consequences that I know of for joining them...
Only "negative" consequences are the guards will make suspicious comments if you wear the Thieves Guild armor and the quests take forever to complete.
Without giving too much away, there does end up being a virtuous aspect to the Thieves Guild near the end of the Thieves Guild main quests.
Spoiler!
If you just want the Thieves Guild fences, you don't need to do any of the main quests; just ask Vex and Delvin for extra work. Once you complete 5 jobs in a city (Solitude, Markarth, Windhelm, and Whiterun), you can complete a "special" job for Delvin to gain a fence in that city (plus the usual loot and the Thieves Guild also gain influence over the guards, so you can bribe your way out of trouble in those cities). Once you complete all of those, you can complete 5 jobs in Riften and talk to Tonilia for a 5th special job, which gets you the Khajiit caravans as a fence, though they're obviously traveling around, so they're pretty useless. Do yourself a favour and just skip any jobs in a city that you already have a fence in.
Spoiler is about the extra work jobs, not about the main Thieves Guild plot.
I did mainly Heist (Lockpicking) and Fishing (Pickpocketing) jobs to upgrade my skills in those categories.
You can do both the Dark Brotherhood and the Thieves Guild. In fact, the guy who gives you your first Brotherhood contracts recommends that you join the Thieves Guild so you can bribe your way out of trouble with the guards.
In the 'heist job' from Vex, how do you get the shopkeep from following you? I crouch and he already gets suspicious and follows me around everywhere
Do all your robberies in the middle of the night when everyone is asleep
Make sure you are equipped in +sneaking and +lockpicking
Houses usually only have a few items worth more than $200 but if you have points in pickpocketing, you will be able to snag quite a few amulets and rings worth $300-500 from any wealthy NPC (usually merchants)
Originally posted by Girl ^ Yes it's sad when you stare at the shape of my penis through my overly skin tight jeans and not help but feel like a shameful little boy compared to me.
level 30. finished the main quest and killed alduin walking around killing stuff and trying to bump into dragons to make some dragon armor.. I must admit, i cheated because i took advantage of the bugs to level up some of my skills.
All I did was summon 2 dremora lords and they pretty much solo'd him.
I shouldv set my difficulty to the very highest, now I feel cheated out of a victory.
Well I guess im pretty much done with this game, it got boring fast and didnt last long, all the quests / dungeons are the same thing over and over,
and I have no will to go out and find sweet overpowered gear because the last boss is just way too easy to beat.
I guess I still prefer bioware rpg's, atleast in those games you have incentive to take your time and do sidequests and find epic gear, because all that shit matters when you import your character to the next game.
In elder scrolls, you pretty much just whip through the main story line and do some fun side quests, thats about it.
I still think this game has all the same problems as Oblivion, main story is too short, too easy, they focus too much on side quests, which get old after the first 10 anyway, because its rince repeat, and there are no results or consequences to any actions, kill everyone in skyrim? no big deal, the next elder scroll wont even mention it
Do all your robberies in the middle of the night when everyone is asleep
Make sure you are equipped in +sneaking and +lockpicking
Houses usually only have a few items worth more than $200 but if you have points in pickpocketing, you will be able to snag quite a few amulets and rings worth $300-500 from any wealthy NPC (usually merchants)
Quick question: Are you allowed to join every single guild/faction without any of your memberships clashing with one another?
So far I've only worked my way into the Companions and the Thieves Guild, but I plan to join up on as many as I can.
Imperials and Stormcloaks clash
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Originally posted by Girl ^ Yes it's sad when you stare at the shape of my penis through my overly skin tight jeans and not help but feel like a shameful little boy compared to me.
I found this game to be massively repetative, even when doing imperial/stormcloak quests, its just assault these towers X 10. I think oblivion actually had more diversity in its questing, atleast from what I remember,
or maybe I just had a longer attention span back then