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meowjinboo 09-05-2013 11:00 AM

DOTABUFF - Dota 2 Stats - Match 280673247

Nlkko 09-07-2013 01:38 PM

Quote:

Originally Posted by meowjinboo (Post 8314151)
me carry (i always choose first)

4 supports.

fuck south americans, and especially fuck russians.

That's how it's supposed to be. 1 hard carry, 1 tank (or a tanky support), 3 support.

And some russians are actually really really good. If you constantly get matched with really bad players, you are still in the lower tier MM. MM works and it matches you with equally talented players.

Purely 09-07-2013 03:02 PM

QUE? KS? jajajajajaja JAJAJJAJAA

Atsui 09-08-2013 01:55 AM

Quote:

Originally Posted by Nlkko (Post 8315608)
That's how it's supposed to be. 1 hard carry, 1 tank (or a tanky support), 3 support.

And some russians are actually really really good. If you constantly get matched with really bad players, you are still in the lower tier MM. MM works and it matches you with equally talented players.

even in 4 protect 1 strategies you usually have a semi-carry + your hard carry

iirc mm tries to enforce a 50% win rate so its likely that you get matched with losing players when you constantly win

Renxo 09-09-2013 02:00 PM

is that why I get derps half the time? I'm up 2 games past 50% its fucking annoying

Nlkko 09-12-2013 07:23 PM

5 game losing streaks :ohgodwhy:

Timewav3zer0 09-13-2013 06:56 PM

^same here...been losing more than winning

roflwaffle604 09-13-2013 07:09 PM

dat 50% win percentage enforcement

Atsui 09-13-2013 10:18 PM

losing players meaning ppl on a losing streak, it doesn't mean they're bad

just play more games, build your mmr, or don't solo-queue lol

Nlkko 09-19-2013 11:02 PM

Any1 plays with bots recently? They changed the AI and it's actually a lot of fun playing with them now.

PuYang 09-25-2013 10:20 PM

I don't notice any difference with BOT AI. They still go batshiz insane anytime you enter their radius, and they will tower dive you if they have more than 2 of them. They are incredibly predictable and easy to abuse xD

on the other hand, playing with people vs bots gives you BP and Item drops now... its quite relaxing not worrying about losing etc, and still level up/get items. I do this whenever my usual teammates are not online ;p

RFlush 09-26-2013 01:32 AM

Just play compendium matches when next ti is around. Everyone has the bonus points, was able to get levels very quickly. Level 24 with 300 games.

But levels are useless. Anyone over level 8 is eligible for arcana drops and that's all. The higher the level doesn't improve your chances. But you are still guaranteed a random item after each level
Posted via RS Mobile

JHuJHu 10-17-2013 10:07 AM

Alright, tired of solo queueing with fcking mexicans/spicks who are garbage.

NEED SOME KNOWLEDGEABLE/GOOD PLAYERS TO PLAY WITH!

Add me : Nightmare_5103

Feel free to look me up if you don't think i' m competent enough.

pubstats - low-prio 4 lyfe
DOTABUFF - Dota 2 Stats - jHujew

wasabisashimi 10-17-2013 11:26 AM

are you saying playing bots will increase my MMR , and its less painful than matching up with real, but shitty players with same low MMR?

K.Dubz 10-21-2013 07:00 PM

username: kdubz_

PuYang 10-21-2013 07:22 PM

New patch is so weird... So many changes that don't seem necessary and some even OP...

Some very weird ones: Pudge and VS can use blink dagger now. Linken's Sphere buff can be transferred to ally (kinda OP?...), Slark's ult can no longer be countered by truesight... and some other stuff.

gonna take a while to adjust to some of these changes ;s

ImPan 10-22-2013 01:35 PM

Quote:

Originally Posted by Timewav3zer0 (Post 8319919)
^same here...been losing more than winning

i carry you....dont worry :lawl:

Razor Ramon HG 10-22-2013 02:13 PM

  • Buyback prevents gaining unreliable gold until your normal respawn time finishes
  • When buying back, 25% of the remaining respawn time will be added to your next death
  • Offlane creeps meet closer to your tower
  • Ranged heroes now receive same amount of denied experience as melee heroes (instead of less)
  • Experience AOE is now 1300 instead of 1200
  • Non-ancient neutrals now split experience with all heroes in the AOE instead of just the team that killed it
  • Medium pullable neutral camp has been swapped with the small camp
  • Pull timing duration has been reduced
  • Jungling has been nerfed (experience gain has been lowered on almost all creeps)
  • Day and night time is only 4 minutes rather than 6
  • Roshan now respawns randomly between 8 to 11 minutes
  • When aegis expires unused, it heals the hero fully over five seconds
  • Random gold bonus has been reduced by 50
  • Gold for ending a spree has now changed from 75 to 600 and 125 to 1000
  • Gold income is now 1 per 0.6 seconds instead of 0.8 seconds
  • Tower last hit bonus has increased from 100-200 to 150-250
  • Melee barracks now regen at 5hp/s and ranged barracks no longer regen
  • Ranged barracks now have 1200 instead of 1500 HP and armor has been doubled to 10
  • Evasion stacks diminishingly
  • Can no longer orb-walk with ethereal blade (fucking Huskar)
  • Wards give 50 gold on destruction

Those are the bigger gameplay mechanics that have been changed.

Bloodseeker on the other hand has had his movement cap removed. Yes, he can now move at like 1000ms. That and thirst is now map-wide with vision cap at 50% across all levels and stacks infinitely. He will be a popular pub pick choice.

The new four minute cycle of day and night can swing both ways for Nightstalker. He's definitely more useful consistently for ganks, and Nightmare now reduces enemy vision by 25%.

Slark's shadow dance can now no longer been seen even with truesight.

Pudge/VS can use blink dagger.

Invoker now regains 50% of the mana dealt with EMP and has 2 spell invokes at Level 1 instead of 2.

Lich sacrifice cooldown has been increased, but now grants experience in an AOE. Also, it no longer denies experience for your enemy.

Item-wise, linken sphere can be transferred, tangos are no longer shareable, shadow blade cooldown increased to 28 from 18, and tranquil boots have been reworked and can no longer be disassembled.

More here - Fashionably Late: 6.79 Patch Analysis | DotaMetrics

Atsui 10-22-2013 08:47 PM

* Creeps now meet a bit closer to the tower in your offlane

this is pretty big. makes more heroes (or setups) viable for offlane

also no more pooling and bottle nerf :ahwow:

Nlkko 10-23-2013 10:20 AM

Bloodseeker still isnt any better. The vision is so limited you're susceptible to gangbang. Move speed is nice but he can already chase pretty good. He needs burst damage.

I played the new alch and hes fucking banana. Automatic heart of tarasque everytime he ult. He's impossible to killed if not bursted down super fast. He can also solo rosh early now.

Tranquil is garbage. 13 seconds broken everytime you attacked or be attacked. That's a long ass time, even for supports.
Posted via RS Mobile

Taxmonkey 11-06-2013 09:11 PM

Never playing with pubs anymore. Add on steam: Shiftdukk

Down to play with anyone as long as they speak english.

Eatman 11-07-2013 01:14 AM

Man, the new broodmother is annoying as hell!
So tough to kill that bitch now, always hiding up into the hills and trees. Even when dusted the bitch gets away

G 11-07-2013 07:56 AM

Noob question: Did they add in Techies yet and if not then when?

mr_chin 11-07-2013 08:56 AM

Quote:

Originally Posted by G (Post 8356295)
Noob question: Did they add in Techies yet and if not then when?

Not yet.

dyan 11-07-2013 10:59 AM

I'm waiting for Techies too haha


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