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Just ran my copy of AC: For Answer. The ranked community is dead, but I managed to find a guns-only game (thank god, last time I played it was all laserblades). Hopefully the pace of V is a bit slower, lots of high speed shit going on in FA that I only managed 1 win on a CQB map.
Picked it up yesterday. It's a hell of a lot different than the old ones, especially considering that there's actual gravity on the AC's now. Switching weapons is a little clunky since rather than deploying a back cannon, you're actually holstering your arm weapon for another gun on your back (ie. since I run a biped, I have a rifle and gatling gun to start and a sniper rifle for long range with a second rifle backing up the gatling gun if it runs out of ammo).
Didn't have time to fully get into it, but it's fun so far.
i always wanted to get in to it but my concern has always been the online community (or lack there-of).
Heavy online focus in V. Only way you can get the big money since you fight for territory with other clans. People are just getting the game now, but it seems that the community is heating up pretty well.
If there are enough people on Xbox playing, I'll quit my current clan for an RS-based one (although I joined a 4chan-based group that wants to war it out with Reddit's group LOL).
Overall, it's an 8/10 experience for me because I'm a fan, but most reviewers gave it a 6 because they hate how it's slow again (all I can say is, fuck blading from AC4/4A).
If you've played Chromehounds, then this game is very similar but adds some speed from the AC series. The customization is endless and actually matters since the three weapon types, Kinetic (rifles, guns), Chemical (HEAT rounds), and Thermal (laser weapons), determine your offensive ability because certain body parts offer emphasis on either KE, CE, or TE defense. If you don't properly balance your defense, then the weapons you're weak to will cut you to pieces.
Gameplay-wise, the series has gone back to its roots a bit. No more constant quick-boosting but there is a high-speed boost for evasion and fighting. There is now a sense of weight with the AC's, and with the urban setting, you have to wall kick buildings like Mega Man to get on top of them. The game also places emphasis on using buildings for cover, since there are enemy weapons that can hit you at super long range. The boost mechanics have also added a kick attack at the end of a boost dash that can kill an enemy AC in one shot if you have the speed for it. The lack of speed is a welcome change since I actually stand a chance in PvP now.
The big problem with this game is that it has quite a difficulty curve in the main story and the subsequent support missions. Unless you can replace the shitty weapons you start with, prepare to get your anus pushed in. There are a few side missions you can do for quick cash, but they're pricey. Even then, you can get fucked up running solo, but you can hire a human mercenary to help you complete missions for a price (I finished the story completely by myself).
In terms of community, you won't get far without a clan since there's an emphasis on group play. Clans fight each other for territory on your world map, and clanmates can help you out on missions. You do have the ability to operate as a mercenary to support clans, but it's not as fun when you're in a clan, having a non-combat Operator providing information about enemies on the map during a territory fight. It's been four days, and there are people hotly contesting areas on the Xbox, and even two clans being massive cocks and forming an alliance. If we had enough bodies for a full clan on the Xbox, I'd gladly found a clan for RS.
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Green OJ Special
Last edited by CorneringArtist; 03-25-2012 at 12:08 PM.
ah it sounds like a game is very hard if
i missed your comment about playing on xbox. mine died so i'm purely a PS3 user now.
Thanks for the review though.