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time to transfer to rampage bg. :/ |
Man, Sarth with two or three drakes is a tough fucking fight. Pretty much the only fight in the game at the moment that can't simply be brute forced. |
^^ our guild did it with 2 darkes up last week.... We are going for 3 darkes up this week. I think after that we are going to start farming the raids and I might have a chnace to get more epics lol. |
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Two drakes down. Going for three next week. |
Anyone recommend/know a raiding guild that raids 9pm PST or later? Or even just a casual raiding guild that's on PST? Cant' seem to find any on my server. |
sigh.. anyone with some strat on killing patch on 25man? it's really really hard to do with pugs.. my guild doesn't have a 25man roster yet.. and i hate joint guild runs... coz we are the smaller guild usually and eventually the item is gonna end up them>>us -_- i mean patch is really easy rite?? 1 mt and 2 ot with the most hp dodge avoidance etc for the hateful and keep the 2 ot topped 100% at all time?? what do u guys usually use for the MT and the 2OT and how many healer/class per ot? |
We do it with one HS tank. |
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lol how often do u see raid that doesn't have masterloot :( ronin so u guys get the melee dps to jump in the slime and use a feral tank to take the hateful i take it? and have 3 healer to top it up so that it's highest hp at all time? |
We currently roll for loot since it's so easy to do everything in the game. I'll implement DKP when Ulduar is out. We dip when we feel like being safe but most of the time, I'm just smashing Patch like there''s no tomorrow. We had a feral tank but he's on vacation so we just do it with a pally and a warrior atm. Five healers, provided that they aren't retarded, is plenty. We sometimes roll with four or even three in a raid...meaning we bring five but two are usually nuking shit. I solo healed Patchwerk on my pally today in a 10-man...and he only has about 1700 spell power. Tell your healers not to suck. The safest strat is probably having five healers. Two healers that aren't druids spamming small heals (flash of light, flash heal, lesser healing wave) healing a tank each and two healers that aren't shaman using their big heals (greater heal, holy light, whatever that big druid heal is). I usually tell my healers to just spam since lasting three minutes isn't a problem but if your healers are having mana issues, tell them to cancel their heals. Winding up a heal/pre-healing is important. Then have a fifth healer, preferably a druid or a shaman (if your melee isn't dipping) keeping HOTs up or chain healing and filling in small or big heals. Add more healers as necessary but more than five is usually not needed. We do this fight with a pally using beacon and spamming holy light (that's how I single heal on 10's) and two healers spamming small heals. The key is to stagger and use small and big heals. |
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sigh.. it's hard to kill patch with pugs -_- we were doing fine until some how the main tank died.. it all went down hill from there :( |
The Melee shouldn't have to dip into the slime at all on patchwerk. It is not solely based off of HP. Highest threat + High amount of HP is what he goes by for hatefuls. Just make sure the tanks are putting out good threat. What I would do, if it`s a PuG. Send the main tank to pull him, have ONE offtank taking hatefuls. Have just them in there for 5-10 seconds. Then the melee can go in, they shouldn`t be able to catch up in threat. Maybe a Ret Pally judging light or something or a HAT rogue. It is easier to only have 2 people taking hatefuls, can split your healers up better, have like 3 on the hateful soaker, and 2 on the main tank. Or 2 and 1, whatever you guys run with. |
i had to run in the slime with my rogue. i was pulling threat and getting hit for 40k O.o |
I do too. My shaman outputs WAY too much hate. When all my shit procs, see 9k attack power. Fuck wind shock...lol |
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It's a bit under 9k now that I recently re-gemed, changed some enchants and reduced my AP for hit, exp and crit. 3600 unbuffed. +687 imp might +155 GOTW +146 imp. Kings +60 AI +180 flask +310 SOE totem = 5136 raid buffed +10% unleashed rage, ToA, etc = 5652 +1000 mirror. +800 beserk +670 trinket +332 orc racial +110 relic = 2912 Total: 8564 is the highest I'm currently capable of. Of course, in raid, I crit like 50% of the time... (34% with raid buffs, 9% ele dev, +5% feral) so you can guess how much agro I pull. Not to mention that 30% of my AP converts to spell power so my lightning bolts and earth shocks crit for 7-10k...and shaman have no spell threat reduction. I think the highest I ever had my AP was around 8700 during all procs. |
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I'm so going to make a Shaman and hit as much AP as you! |
Impossible. I'm the best. |
Downed 25 man 3 drakes last nite! Got out-rolled on the mount by one :( Mistahankey the Twilight Vanquisher! :thumbsup: |
anyone stocking up the epic leg enchat that lw makes> Aafter the patch you are going to need a forzen orb to make up. I think I have have stock pile over 70 or 80 epic leg enchat(main is a hunter who have lw) and I also stock a ton of frozen orb ^^. I will be a happy person after the patch and sell my stuff at 3x the profit. |
frozen orbs are so common though.. i don't think you can get that much out of just the leg enchant :P |
frozen orbs ain't gonna net u anything.. i have over 50 of them lol i mostly use them for the leg enchant from trailoring ~ but i dropped tailoring now so i have absolutely no use :D |
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