Jsunu | 03-12-2010 08:43 AM | Quote:
Originally Posted by Mugen EvOlutioN
(Post 6856360)
i think maybe i just miss FF7 and FF8 too much, the way real RPG should be.
This one? during battle system i can play with my eyes closed, just auto attack everything makes me wonna sleep.
One path, just keeps going upwards....is....l i n e a r?
cant cast magic, summon shit.....
as well as the fact is each battle u start with full health...:confused: | You can cast and summon shit, just later on in the game. I just use auto attack and focus on paradigm shifts when required. What you can also do is manually queue abilities as well (which you can set your default to abilities rather than auto in the menu). At first, i thought the battle system was really simplistic, but it was just putting you on training wheels and it slowly introduces you into the game play mechanic. Really, the battle system is less to do with attacks but how you shift your paradigm in relation to your attacks which is more important.
For example, for a boss fight I would set to an all out attack paradigm (which all the character jobs are set to full on attack mode) at the start to raise the stagger meter (think of this as meter you must increase in successive attacks in order to fatigue the monster).
Once the boss started to hit me with hard hitting attacks I would switch to a balance paradigm where one person attacks, another tanks (or draws damage) and one heals. While this allows my party to recover it slows the battle down and the stagger meter decreases.
When the party recovers, I switch back to full attack mode once more to bring back the stagger meter
It is this interplay between paradigms that allows for some degree of fexiblity and strategy that is often missing in RPGs which dictates actions of attack -> attack -> heal -> heal -> revive -> attack. Plus, add summons and TP actions and you've got a pretty dynamic gameplay that is fairly fast pace.
It is just that the developers take such a LONNNGG time for the player to finally open up all these functions within the game, turning people off for the initial portion of it.
This is all within 5 hours of gameplay mind you (I am only 5 hours in). |