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Cause it makes everything easier (not just talking about SC applications). 3 extra buttons work wonders. Quote:
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^if im going to be using the mouse for browsing, i need the 4th and 5th buttons for forward and back pages also i play a bit of wow as well and those buttons are pretty game breaking |
is the eSPOT sc2 tourny hardcore? i dont mind going and test my skills :P |
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The physical advantage men have over women is eliminated in e-sports. Quote:
But in think for SC in particular, I only use 2 buttons... maybe the middle button for scrolling in chat. The only time I actually use more than 3 is when I play FPS. Only because I like to assign my side button as aim toggle. I like to leave my right click as melee, so both "offense" actions are on the mouse. |
is it just me or did all the real pros come back to sc2? lost 5 in a row before finally getting 1 win. :cry: |
All the pro's from SC1 and many from Warcraft are now playing SC2... What race to you play? Berz out. |
anyone else still play? character id 835 |
them zergies caught on to the banshee rushes :( |
1v1 has gotten really repetitive for me.. any new fun ums games out? |
havent touched sc2 for months.... can't believe i bought 2 accounts (one for my gf) |
been playing 1v1 a lot lately... terran ftw... :) |
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Anyone playing the dota like custom game Star Battle? I just started playing a few days ago and find it pretty addicting. Posted via RS Mobile |
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that game is awesome when I don't feel like laddering. that game is :fullofwin: |
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in house anyone >? |
With SC1 I played it a TON... with SC2 I dont know... just hasnt had that lasting appeal for me... maybe because I'm 29 now and not a teenager but it just isnt the same. I ended up selling my WoW account with my SC2 obviosuly attached to it and I doubt ill end up buying SC2 again... The wait for Diablo 3 is on. |
^ Buy a new computer and the awesome graphics makes it that much better....;) |
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Posted via RS Mobile |
^ I find team games more interesting than 1v1.....it's always more fun to play with friends...;) |
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new patch. now we have the option to create channels. revscene channel anyone? |
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Posted via RS Mobile |
General Battle.net Chat Channels have been added! Players can now join others in both public and private channels. Added in-game chat bar command to whisper to other players. Using the "/w" command will open up a list of available friends, party members, chat channels, and other players within your current game. Added Battle.net option to auto-join previous private channels. Added Battle.net option to prevent chat channel text from appearing in in-game chat display. A new Master League has been added! This league now represents the highest tier of players. Customizable Hotkey Support has been added. Stalemate Detection has been added. This will end the game in a tie for all remaining players if no players have income, production, or destroyed structures for three consecutive minutes. A countdown timer will now appear when the game detects this scenario. An Extreme graphics option is now available. Players can now configure screen space ambient occlusion. Additional Improvements and Changes Several help dialogue and tech tree improvements have been made: In-game help is now available in Battle.net. The help dialog's tech tree has been improved. Unit information in the help dialog now displays abilities and upgrades. Several Save/Replay File dialogue improvements have been made: Added ability to sort replays and saved games by name and date. Added ability to right-click and rename a replay or saved game from within the game interface. Added a new tab for auto-saved games and unsaved replays. Added an option to permanently save all replays. Checking this option will mark all unsaved replays as being saved. Added visibility for where replays and saved games are being saved to. Added a "Show in Folder" button which will open the location where a replay or saved game is stored on your computer. Camera following behavior for observers and replays has been improved. The System Alert panel has been moved to the top of the screen and the duration of most system alerts has been reduced. Mouse buttons can now be bound to the Push-To-Talk hotkey. A hotkey indicator option has been added to show the primary hotkey on top of command buttons. When selecting a Vespene geyser, the number of current harvesters will be displayed in the info panel. Added an option to disable any error sounds. The Response Sounds checkbox now controls whether unit-specific audio is used for error sounds instead of a generic buzz. Added Game UI layout per-map overrides. Map makers can now use custom UI layout files to create new UI or override existing game UI. Added a toggle button to the in-game replay panel to Show or Hide the timeline/duration information. Added hotkey to Pause/Resume game for both single player and multiplayer (Pause/Break key). Balance General Players can no longer block off ramps with two 2x2 buildings. Protoss Hallucination research time decreased from 110 to 80. Observer Cost decreased from 50/100 to 25/75. Phoenix Build time decreased from 45 to 35. Void Ray Now deals 20% more damage to massive targets. Flux Vanes speed upgrade removed. Terran SCV Repairing SCVs now assume the same threat priority as the unit they’re repairing. SCV construction movement has been made more consistent. http://us.battle.net/sc2/en/blog/2053470#blog |
The new patch is awesome. Loving it, the chat system made it so much better and my phoenix build will dominate twice as hard now. |
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