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=S. |
they arent noobs rushing is a legit strat, and in most games the most effective one. |
^ i really hate proxy or "cheesy builds" as well .. but most of the time they are noobs haha if you ask them to 1v1 u and not "cheese" they cant win cuz all they do is cheese. :) |
the first expansion pack for SC2 will be called "heart of the swarm", and will be released in 18 months... |
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I know I've posted this before but if anyone still is looking for the ce edition I'm trying to getvrud of it for retail price. If interested just pm me. Posted via RS Mobile |
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They don't normally expect it. |
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if everyone built up to a 200/200 army before fighting...kinda makes the game pointless |
Wonder if the Zerg campaign is 18 months away, or 18 Blizzard months away.. |
rofl |
im hoping blizzard is 18 months from releasing it. cant wait for the expansion |
Hey guys Thought id post some information on a local StarCraft 2 tourney im hosting. http://l2sc.net/images/one_small.jpg Prize Pool 1st = $1000 2nd = $500 3rd = $200 4th = Sennheiser PC 350 5th = Sennheiser PC 166 6th = Sennheiser PC 136 *more prizes and sponsors to be added |
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oh a tourney? i should tell my cousin he's ranked 1st in diamond league for his division of 1v1 |
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fuuu i want to go to the tourny! but i have a broken leg =[ |
Are there any forums or people out there who plays money for single matches 1v1 $100+? |
from http://us.starcraft2.com/launcher/patch-notes.htm StarCraft II: Wings of Liberty – Patch 1.1.2 General -Players will no longer receive achievement toasts while their status is set to "Busy." -The messaging when attempting to load a saved game or replay from a previous version has been clarified -Adjusted the amount of points earned and lost by random team participants to properly reflect the strength of a player's teammates. Balance PROTOSS Buildings -Nexus life and shields increased from 750/750 to 1000/1000. Void Ray -Damage level 1 increased from 5 to 6 (+4 armored). -Damage level 2 decreased from 10 (+15 armored) to 8 (+8 armored). -Flux Vanes speed upgrade bonus decreased from 1.125 to 0.703. TERRAN Buildings -Barracks requirement changed from Command Center to Supply Depot. -Supply Depot life increased from 350 to 400. Medivac -Acceleration reduced from 2.315 to 2.25. -Speed reduced from 2.75 to 2.5. Reaper -Nitro Packs speed upgrade now has a Factory Requirement. Thor -Energy bar removed. -250mm Strike Cannons is now cooldown-based on a 50-second cooldown. Ability starts with cooldown available (useable immediately after upgrade is researched). ZERG Buildings -Hatchery life increased from 1250 to 1500. -Lair life increased from 1800 to 2000. -Spawning Pool life increased from 750 to 1000. -Spire life increased from 600 to 850. -Ultralisk Cavern life increased from 600 to 850. Corruptor -Energy bar removed. -Corruption is now cooldown-based on a 45-second cooldown. Ability starts with cooldown expired (must wait for full 45-second cycle before usable). Infestor -Fungal Growth now prevents Blink. Roach -Range increased from 3 to 4. Bug Fixes -Fixed an issue where players could not cast the Feedback spell on Point Defense Drones. -Fixed an issue where the Phoenix would continue to channel Graviton Beam after the target died. -Fixed an issue that would cause Larvae to spawn and be hidden behind Zerg eggs. -Fixed an issue where players were unable to navigate to the Single Player page or watch replays after canceling map downloads from the queue. FUU Voidrays are now useless expensive units that will never be used again. and High Templars can no longer feedback thors. wtf is this poop! -Fixed a desync that could occur on user-created maps with custom mod dependencies. |
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lol, Pvan do you wait until 24 BC's before attacking? :P Although I normally depot and then rax, this kind of took out some offensive options for sure. I never bothered cheesing, and I was planning to try doing reaper cheese to experiment... but too bad they just nerfed it now. No fun for me. |
i eff'ing hate steps of warr vs zerg... roach rush is not fun at all |
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