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After a couple of hours of playing it, it's a huge improvement over 2009. The clinch system is awesome, cage play is good too. Each fighter has their own animation for punching and kicking for the most part and submissions have to be timed properly. There's gonna be around 100 fighters to choose from so it might be worth it.
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EA Sports Locks Out Multiplayer Modes On Used Sales
EA tackles used game sales with new one-time only code.
by Jim Reilly
May 10, 2010 - EA Sports is going after the used game market.
Starting with the release of Tiger Woods PGA Tour 11 on Xbox 360 and PlayStation 3, the publisher will introduce a new Online Pass, a one-time registration code included with each brand new copy of the game. The code allows players to access "online services, features and bonus content."
Those who purchase the game used can buy an Online Pass for $10 or sign up for a free 7-day trial. The pass will be implemented for NCAA Football 11, NHL 11, Madden NFL 11, NBA 11, FIFA 11, and EA Sports MMA as well. The pass offers different features for each title, however, players will not have access to basic multiplayer features if purchased used.
"You will be unable to play multiplayer online game modes or use your downloaded content in online game modes," EA says. Online leagues, dynasty and franchise modes are also only available with the Online Pass. The break down for each title can be seen on the publisher's official website.
"This is an important inflection point in our business because it allows us to accelerate our commitment to enhance premium online services to the entire robust EA SPORTS online community," said Peter Moore, President of EA SPORTS.
Despite being the leader in used game sales, retailer GameStop, which acknowledged it plans to focus on digital content in the future, supports Electronic Arts' new direction.
"GameStop is excited to partner with such a forward-thinking publisher as Electronic Arts," said Dan DeMatteo, Chief Executive Officer of GameStop Corp. "This relationship allows us to capitalize on our investments to market and sell downloadable content online, as well as through our network of stores worldwide."
I think EA is trying to get a piece of pie in the used game industry.
But imo, there are much easier way to do this without upsetting (which their current method does) their client base.
Just make the game relatively cheap (say 30 bucks or even free for some online-heavy games) and charge a 20 bucks fee to all online playing feature as "service maintenance fee and not transferable" to each player.
For EA, they get more revenue (a game transferred ownership will be 30+[20*n] with n being the time online subscription being added, assuming at least 1 owner adds online playing, they are revenue neutral) , while gamers enjoy the saving depending on how they play them.
i played all 7 endings with heavy rain
you guys should try playing some alternative path because my original one was kinda boring...glad i played through it again and saw different ones as they were much more interesting.
maybe people should stop being so cheap and just buy it new...(if the game is worth it that is)
if that game wasnt so retarded expensive (at new price) $69.99 plus taxes i bet there will be more gamers that are willing to snap it off the shelf when it first released
problem for me is that there are so few quality games that warrant paying $60 for. IMO EA games are definately in the "not warranted" list at $60, but that's just me.