Fuck like 13 hours in, what a game. I can see why it won so many game of the year awards.
So to me, these types of NPC interactions we see in Baldurs Gate is everything in terms of the immersive experiance. It’s fucking crazy that virtually every interaction with an NPC is its own independent cut scene with its own voice acting etc.
This is what I disliked a lot about Cyberpunk in that, you kind of expected a Rockstar level of NPC interaction, but all you got was the generic grunts and sounds from 95% of the NPC’s in CP.
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Dank memes cant melt steel beams
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