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Old 04-08-2024, 10:13 AM   #951
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They pretty much have proven consoles can play CRPGs just fine if you put the work into making a proper UI.
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Old 04-10-2024, 10:11 AM   #952
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Fuck like 13 hours in, what a game. I can see why it won so many game of the year awards.

So to me, these types of NPC interactions we see in Baldurs Gate is everything in terms of the immersive experiance. It’s fucking crazy that virtually every interaction with an NPC is its own independent cut scene with its own voice acting etc.

This is what I disliked a lot about Cyberpunk in that, you kind of expected a Rockstar level of NPC interaction, but all you got was the generic grunts and sounds from 95% of the NPC’s in CP.
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Old 04-10-2024, 11:12 AM   #953
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I watched my buddy in Calgary play Baldur's Gate in the theatre that's built into his house with full Dolby Atmos sound system, it was insane, the scares and sound were intense as hell
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Old 04-10-2024, 11:45 AM   #954
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Yea I’m not sure if it’s Dolby atmos but the sound is crazy as well. I noticed that last night going through some cave you hear armour clanking and water dropping etc.
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Old 04-11-2024, 09:47 AM   #955
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Kiss your social life away for the next week or so.
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