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Old 06-19-2013, 09:18 PM   #226
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Originally Posted by twitchyzero View Post
honestly who gives a shit about region locking? It was only ammo for the whiners.

It's annoying on the Playstation 1/2 because you'd totally miss out on some great Japanese games. With XBOX, it's not like there's European/Japanese exclusive games.

I'm not surprised they caved, if they could offer game prices comparable to amazon/steam/gmg i wouldn't mind DRM at all...but their PR since their launch has been absolutely shit so if they didn't make this drastic change they would've been screwed this holiday.
Region free is a big deal, maybe for someone that never leaves a single country, then its not a big deal. But for me I couldn't buy a single game that worked for my North American XBOX 360 in HK and had to buy another xbox 360 just to play new games. Neither could I buy games in North America and be sure that it works with my xbox

PS3 had none of those problems, I don't need to worry where the game is from, all I know is that it will work when i put it in my system.
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Old 06-19-2013, 09:22 PM   #227
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Sure to be a popular opinion

Microsoft Reverses Xbox One DRM - Good for Consumers, Bad for Gaming
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Old 06-19-2013, 09:23 PM   #228
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not sure where this $5 comes from. usually buy my used games off craigslist where i can often save between $20-$30. one extreme case that i can remember is when i wanted to by sleeping dogs a while back. at the time the game was 6 months old and retailers were still selling it for $60. why would i pay full price when i can get it for $30 off someone on craigslist.

however, i do see where microsoft wanted to go with the original xbone drm stuff, and i would have liked to see them successfully create some sort of steam thing for consoles, but i think its the retailers that make this impossible due to the fact that if microsoft were to have some sort of crazy steam kind of sale on digital copies of games, then stores like best buy and walmart would get pissed because they would get no sales.
I was referring to the people who buy games within the first week.. This is where used games hit the publishers most, and it is also how most people buy new(ish) games
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Old 06-19-2013, 09:43 PM   #229
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the obvious choice was to drop the restrictions they imposed it was that or face utter failure but i was actually expecting msft to stick to their guns and go down with the ship :

I wanted to get both consoles originally and was put off by the restrictions and the kinect but since they've done a 180 on that i may just pick up an xbox1 as well but probably not at launch anymore the weaker system and higher price and lack of launch titles of interest for me makes it not enticing

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Old 06-19-2013, 10:03 PM   #230
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XB1 now the best selling console on Amazon.. guess that's all it took
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Old 06-19-2013, 10:35 PM   #231
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Pretty sure it already was, and it's also good to note that 4 of the top 10 spots go to PS4 bundles
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Old 06-19-2013, 10:35 PM   #232
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Old 06-19-2013, 11:39 PM   #233
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What are your guys' thoughts on the supposed xbox cloud processing to compensate for the lack of hardware power compared to ps4?

Read a good article by digitalfoundry but im clueless really on these things so am unsure http://www.eurogamer.net/articles/di...ansform-gaming
They basically say available internet speeds for people will make cloud processing pointless because there will be lots of lag + it would take way too many servers etc





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Pretty sure it already was, and it's also good to note that 4 of the top 10 spots go to PS4 bundles
Posted via RS Mobile
no playstation had the number 1 spot and 7 of the top 10 spots related to bundles/games

Im surprised to see The Last Of Us holding a #2 spot though thought everyone who wanted it would have bought it by now

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Old 06-20-2013, 12:34 AM   #234
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What are your guys' thoughts on the supposed xbox cloud processing to compensate for the lack of hardware power compared to ps4?

Read a good article by digitalfoundry but im clueless really on these things so am unsure In Theory: Can the Xbox One cloud transform next-gen gaming? • Articles • Eurogamer.net
They basically say available internet speeds for people will make cloud processing pointless because there will be lots of lag + it would take way too many servers etc







no playstation had the number 1 spot and 7 of the top 10 spots related to bundles/games

Im surprised to see The Last Of Us holding a #2 spot though thought everyone who wanted it would have bought it by now

The cloud seems to be more marketing hype right now than anything. Like the article said, a few exclusives might make use of it somehow but for the most part I don't see it being some amazing feature that blows the competition away
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Old 06-20-2013, 12:49 AM   #235
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The cloud definitely has promise, but so far everything that has been shared has been vague at best. Titanfall developers said that they couldn't make the game "as it is" without it, and the PC version will be missing some "niceties" in comparison... But those are completely baseless vague statements to make. What they think is a "nicety" I might consider completely irrelevant. Or even a little bit irrelevant.

With my shitty 5 Mbps connection in hicktown, I doubt I would get much use of the cloud. And that would have to be with an imported console anyway, because they aren't launching in Asia any time soon.

I do like the region free, and people here will want to pay attention because importing games from regions with cheaper prices will make it worthwhile. It might be time to talk to my wife about her store.. she sold import games from Japan > west when Japan was still making good games, but now it might be worthwhile to sell western games sold in the asian market back to the west (which is exactly why region locks were introduced in the first place ). That won't be for another year though for XB1
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Old 06-20-2013, 02:38 AM   #236
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Nobody seems to mention now that MS have remove the cloud library and game sharing between family members. Both of those features would've been great.

I could've just brought one copy of the game and install it into all the xbox I own or even just re-download it off xbox live and I could play the same game on any of my xbox without ever needing to bring my game physically. Not to mention with cloud saves on 24/7, I could just continue where I left off.

The only thing I hated the most originally was region lock and xbox live restricted to launched countries.
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Old 06-20-2013, 06:26 AM   #237
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Another perspective:

Xbox One Eighty: Microsoft fails to sell the future, retreats to the past | Ars Technica
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Old 06-20-2013, 07:18 AM   #238
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gizmodos article is hilarious imo http://gizmodo.com/the-xbox-one-just...ault-514411905
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Old 06-20-2013, 07:23 AM   #239
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Ugh why did you make me click a gizmodo link
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Old 06-20-2013, 08:44 AM   #240
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Old 06-20-2013, 08:45 AM   #241
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I’m honestly curious, is no one concerned about the privacy issues brought up with the new kenict system, and the PRISM issue that still unfolding?

According to Microsoft, they supposedly only respond to direct requests on specific IP or customers, but all without that persons knowledge. They have acknowledge they are taking part in the program.

Microsoft has now teamed up with “TV” and has a sensor that can see if you’re smiling, and read your response to specific stimuli. How long before your responses to specific advertisements are being sold to advertising and cable companies?

There was a time I would have thought this was tinfoil hat and CIC territory, after Prism, I’m not so sure.

I realize it’s not probable, but it concerns me a little none the less. No one else worried about the privacy issues with the Xbox One?

Edit: And yes, I realize that you can “turn off Kinect”, but in reality is information still being gathered?

Again, crazy conspiracy stuff, I know, but after Prism being outed, it makes me wonder. Even some goverments have expressed concern about it, Germany for example.
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Old 06-20-2013, 08:55 AM   #242
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^^^ of course, most don't seem to care though just like with all the other bs in life they dismiss it as long as they feel like everythings fine
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Old 06-20-2013, 08:57 AM   #243
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is no one concerned about the privacy issues brought up with the new kenict system, and the PRISM issue that still unfolding?
No

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crazy conspiracy stuff, I know
And this is why
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Old 06-20-2013, 09:11 AM   #244
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I’m honestly curious, is no one concerned about the privacy issues brought up with the new kenict system, and the PRISM issue that still unfolding?

According to Microsoft, they supposedly only respond to direct requests on specific IP or customers, but all without that persons knowledge. They have acknowledge they are taking part in the program.

Microsoft has now teamed up with “TV” and has a sensor that can see if you’re smiling, and read your response to specific stimuli. How long before your responses to specific advertisements are being sold to advertising and cable companies?

There was a time I would have thought this was tinfoil hat and CIC territory, after Prism, I’m not so sure.

I realize it’s not probable, but it concerns me a little none the less. No one else worried about the privacy issues with the Xbox One?

Edit: And yes, I realize that you can “turn off Kinect”, but in reality is information still being gathered?

Again, crazy conspiracy stuff, I know, but after Prism being outed, it makes me wonder. Even some goverments have expressed concern about it, Germany for example.
don't worry i'm sure MS doesn't want to hear or watch what you do alone in your room
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Old 06-20-2013, 09:17 AM   #245
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why is it a crazy conspiracy though...when you just found out companies had given the government a backdoor into their systems to collect peoples information...is it hard to believe the next step is to turn peoples cameras on and stat recording/watching/listening?

government agencies can do that already with cell phones when they're investigating organized crime etc (just ask dukes ) i think the most recent public case where this was done was during the organized crime groups shipping drugs/laundering money to australia/china/etc they can turn on the mic of your phone and listen in

so they use prism and suspect ur doing something illegal (whether u are or not is irrelevant) then they go to the next step and turn ur devices on and listen in/watch etc remember they're searching for whats incriminating so you sitting there jerking off to some hentai may seem normal to you but its downright appalling and incriminating to them then you may get arrested and have to explain in court (if you're so lucky to get a court date) why you were jerking to some hentai with you're very own tentacle vibrator

in all seriousness though its not far fetched at all as its already been in use for ages with your cell phone

but having said that ill reiterate i can see most people not giving a damn even though imo they should at least be aware that its possible and has been in use (even if its nowhere near the top of their list of concerns)



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don't worry i'm sure MS doesn't want to hear or watch what you do alone in your room
They have said (somewhere in all the coverage) they want to or will detect user reactions (smiles, laughter) when watching tv for whatever reason, to recommend programming? To sell to companies? To advertise products, shows, movies you may be interested in?

So I guess they are interested

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Old 06-20-2013, 09:30 AM   #246
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don't worry i'm sure MS doesn't want to hear or watch what you do alone in your room

Ummmm, yeah, actually they do. That’s really the holy grail for any company looking to advertise and sell you product. They want to know EXACLTY how you react to what’s put in front of you when you are “not” being observed.

This is what focus groups and test groups are all about in almost any industry. They take a small group of people and show them a movie, or a game, or an advertisement for a new food, whatever, and get that groups reaction to it.

Now MS has created a product that theoretically can gauge your reaction to any stimulus put in front of you (heart rate, face expression). It’s hooked up to your cable, so it could tell what you were looking at (date time stamp make it easy enough) when you had whatever reaction you had. It would be the biggest and best test group ever, and worth a ton of money to advertisers. When something’s worth money, it’s only a matter of time before its sold. Has MS said anything about what will happen with the information Kinect collects? Not yet that I know of.

I’m not saying it’s happening, or that’s even the plan, but the ability is certainly there. And it’s being placed in your living room by a company that in just the last few weeks has admitted to gathering and giving your private information to the US government without your knowledge, and continues to do so (among many other companies). In my mind, that’s enough to at least consider the possibilities.

If you’re not concerned about it, that’s fine, that’s all I was looking for. Just wondering if anyone is concerned or not due to recent events playing out with PRISM, not trying to change anyone’s mind on the matter.
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Old 06-20-2013, 09:41 AM   #247
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What are your guys' thoughts on the supposed xbox cloud processing to compensate for the lack of hardware power compared to ps4?

Read a good article by digitalfoundry but im clueless really on these things so am unsure In Theory: Can the Xbox One cloud transform next-gen gaming? • Articles • Eurogamer.net
They basically say available internet speeds for people will make cloud processing pointless because there will be lots of lag + it would take way too many servers etc







no playstation had the number 1 spot and 7 of the top 10 spots related to bundles/games

Im surprised to see The Last Of Us holding a #2 spot though thought everyone who wanted it would have bought it by now
While the PS4 has more power than the Xbox one, a lot is riding on the SDK. Sony has been known for making overly complicated SDKs for the PS2 and PS3 and because of that, in the current generation, the 360 has usually been the lead SKU. For exclusives, you'll be more likely to see the power difference of the PS4 but otherwise, the difference will likely be negligible in terms of graphics processing and load times.

However, now that cloud computing is involved, it could certainly give Microsoft the leg up since there's a ton more power to be had but could also make it a lot more difficult for developers to make games that utilize it for the Xbox One's cloud computing.
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Old 06-20-2013, 10:04 AM   #248
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So family sharing was just a 45min demo mode
According to this Xbox employee who developed it he wrote a long spiel about his sadness over msfts decision and in it he explains how wonderful it actually was in his mind here's an excerpt

Quote:
First is family sharing, this feature is near and dear to me and I truly felt it would have helped the industry grow and make both gamers and developers happy. The premise is simple and elegant, when you buy your games for Xbox One, you can set any of them to be part of your shared library. Anyone who you deem to be family had access to these games regardless of where they are in the world. There was never any catch to that, they didn’t have to share the same billing address or physical address it could be anyone. When your family member accesses any of your games, they’re placed into a special demo mode. This demo mode in most cases would be the full game with a 15-45 minute timer and in some cases an hour. This allowed the person to play the game, get familiar with it then make a purchase if they wanted to. When the time limit was up they would automatically be prompted to the Marketplace so that they may order it if liked the game. We were toying around with a limit on the number of times members could access the shared game (as to discourage gamers from simply beating the game by doing multiple playthroughs). but we had not settled on an appropriate way of handling it. One thing we knew is that we wanted the experience to be seamless for both the person sharing and the family member benefiting. There weren’t many models of this system already in the wild other than Sony’s horrendous game sharing implementation, but it was clear their approach (if one could call it that) was not the way to go. Developers complained about the lost sales and gamers complained about overbearing DRM that punished those who didn’t share that implemented by publishers to quell gamers from taking advantage of a poorly thought out system. We wanted our family sharing plan to be something that was talked about and genuinely enjoyed by the masses as a way of inciting gamers to try new games.
For the whole thing Heartbroken Xbox One employee lets rip. | HeyUGuys GamingHeyUGuys Gaming
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Old 06-20-2013, 10:22 AM   #249
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Old 06-20-2013, 11:00 AM   #250
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I was referring to the people who buy games within the first week.. This is where used games hit the publishers most, and it is also how most people buy new(ish) games
If games had longer play time maybe it would curb the initial used game market. I haven't played Last of Us but from what I've seen its about 15-20h of gameplay. After the first 2 days of release there were 3 copies on RS BST.

Maybe they add more compelling end game content?
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