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^ Wow, you must play alot hehe. I just tried the Goalie mode for BAP and I just couldn't get into it. So I changed and put myself as a D. More fun for me.... I got tired of playing as a forward too.. |
Top 50 in shootouts. 1500 in Online play. |
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Damn, NHL sure is addicting. |
http://farm4.static.flickr.com/3476/...7a381e3a_o.jpg man I love this game.... it's pretty much the only thing I play on a regular basis on the PS3. and it all started with NHL '94 on the SNES... |
just scored one of my nicest goals ever, in OT! [youtube]wJHURC5bAws[/youtube] |
where did you get the stats from?? |
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log in and you can see all your stats and etc there. you can also manage your uploaded vids and pics as well. good fun! |
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thanks! |
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no bro only ps3 |
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you must be ranked pretty high... lol nuts. |
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Anyone here on X360 wanna play me? Add me - The Wonton Bomb I play pretty clean, none of that wrap-around slapshot, hit glitching. Quote:
The Wonton Bomb (somewhere in 50s) |
If you guys play online 1v1, be sure to keep the puck for the last 30 seconds, and dump it out with around 2 seconds left. There's a small known pause glitch where if you're holding the puck and pause it as the buzzer rings, the game screws up resulting with a win for the glitcher. Some people say that this works when any party has the puck, so best to play it safe and dump it out! Not sure if this applies to EASHL. |
what email does that EA thing use? do u have to register one if u havent sent one up for 09? i remeber 08 used to send my stats to the email i tried but it didnt work |
I don't have mine setup. I just check easportsworld.com or go to my hub. It's one of the settings under online settings. |
^+1 |
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Happened to me today, I thought he was quitting fuckin bastard. I was pissed off. |
I'm not sure if going to hit exit instead of continue fixes the glitch, but ever since it happened to me twice, I've always dumped the puck out to avoid it. |
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new patch out :) This is gonna be a biggie for all the stick lifters and interferers haha :thumbsup: Exploit fixes: -Prevent players from entering games with attributes that are raised beyond the level they can reach with the card they are entitled to have. Players who have elevated their attributes this way should reset their character by changing the type and reassigning their points. -Limit the size of human goalies in OTP/EASHL games to 6'4" (NOTE: it will still allow them to be set larger, but the actual height in game will not go above the new limit). -Fixed some problems that could cause the game to hang or go out of sync when pausing. - Prevent use of LB to get up instantly after being knocked over. -Reduce accuracy of shooting while using vision control to skate backwards. -Prevent high, accurate slap shots from in close to the net. Other changes: -Reduced the ease of beating the goalie on the short side. -Decrease the tendency of the goalies to use a desperation save unnecessarily. -Strict calling of interference, though you can still clear players directly in front of the net without getting called for interference. -Added stick lift to Classic controls using LB+X(XBox) /L1+Square(PS3). It is also on R3 (press Right Stick). -Fixed shot targeting using the Always Up control when skating down ice. -Added new NHL rule to locate face- offs in the attacking zone to start a powerplay. - Prevent CPU players from getting delay of game penalties frequently while clearing the puck from their zone. - Prevent puck from being poke checked away from the goalie when he has it covered under his glove. -Reduced the amount of time it takes to get control of the last man back, holding RT(Xbox)/R2(PS3) -Reduced the amount of time it takes to get control of the goalie, holding LB+A(Xbox)/L1+X(PS3) -Reduce the range of heights on randomly generated CPU players, including goalies. -Eliminate the ability to accelerate and maintain high speed while stick lifting. -More penalties for high sticking when stick lifts are done from behind the opponent. -Made the colours of the OTP/EASHL indicators more distinct (yellow and orange). -Made face-off outcomes slightly more random and slightly less dependent on attributes. -Added assistance to prevent one-timer and shot attempts from leading to accidental hits and interference penalties. -Goalie tuning to increase goal-scoring a bit to compensate for taking away the easy short-side high goals. -Improve hit stat tracking to not count all of the small bumps in front of the net. -Increased injuries caused by CPU teams. -Prevent puck from being launched with very high speed following a hit. -AI tuning for superstar. The Aggression slider now affects how intense the CPU team is on that difficulty level. |
nicely done |
- Prevent puck from being poke checked away from the goalie when he has it covered under his glove. Is this reduced or completely eliminated? While it happens all too frequently online, it'd be good if the ability to do so was still there. Needs a tweak imo. Can't wait for when they finally implement knocking down goalies. That would be sweet. They can make Roloson and Hasek's knock-down rating super low or super high depending on whatever is more frequent, and then their team gets PP--and better yet balance it out with diving calls. lool |
Yeah they need to have the ability to knock down goalies as interference if they get too close |
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